oto is a free tool designed to help game developers experiment with sound effects and foley. Whether you're using Godot, Unity, or any other engine, you can quickly record and process audio to get a feel for how sound effects might enhance your game's experience.
Yes! You can record audio directly using your device's microphone. The app will request microphone permissions when you first try to record.
The app includes various real-time audio effects such as reverb, delay, pitch shifting, and filtering. You can adjust effect parameters in real-time while playing or recording.
Audio recordings and modifications are processed locally in your browser. No audio data is uploaded to our servers unless you explicitly choose to save or share it.
Yes, you can export your processed audio with all applied effects in WAV format. This allows you to use your processed audio in other applications or share it with others.
I'd love to hear from you! Contact me at james@kokutech.com